The micro infrastructure of the port areas is stored in individual function and form oriented classes. These can be re-instituted and combined into thematic overclasses. This creates several levels of information content, which influence each other and contribute to the overall picture of the logography.
The animation is also intended to present detailed moving elements of the architecture, which were not planned but were as real as a static building in the overall picture. Since this is a question of vector data, there is no limit to detail accuracy and spatial handling. In addition, programming can theoretically manipulate all objects dynamically at any time.