Finsterwald - interior projection mapping

FINSTERWALD

FINSTERWALD

FINSTERWALD

01
FIELD OF WORK
Light Design
Light Design
Projection Mapping
Projection Mapping
Design Research
Projection Mapping
Projection Mapping
DELIVERABLES

Interior audio-visual Installation

INTRO

Those who cross the threshold to the FinsterWald are able to feel the emotions of the heroes from Grimm’s fairy tale and are able to embark on their very own heroic journey.

Together with the Grimmwelt Kassel, we developed an exhibition that works independently of culture and language and can be experienced as an individual or group experience.

Finsterwald - interior projection mapping
Finsterwald - interior projection mapping
Finsterwald - interior projection mapping

The immersive multimedia exhibition consists of sometimes associative, sometimes concrete letter formations and is subject to constant change. The FinsterWald thus becomes a living being that casts its spell on its viewers growing and meandering.

Key challenges
Visualizing a complex large scale process

Visualizing a complex large scale process

Developing a portfolio of physical effects

Developing a portfolio of physical effects

Creating an immersive experience

Creating an immersive experience

Finsterwald - interior projection mapping
Finsterwald - interior projection mapping
Finsterwald - interior projection mapping
Finsterwald - interior projection mapping
Finsterwald - interior projection mapping
Finsterwald - interior projection mapping

At the centre is a mythical ritual space in the form of a stele circle, showing a video sequence. The sequence contains numerous open and hidden fairytale quotations, but never shows concrete fairytales. In this way, visitors can pursue their very own associations and feelings.

Moreover, the exhibition is not tied to a specific location. It can be modified and adapted to different exhibition locations.

Finsterwald - interior projection mapping
Finsterwald - interior projection mapping
Finsterwald - interior projection mapping
Finsterwald - interior projection mapping
Finsterwald - interior projection mapping
Finsterwald - interior projection mapping
CREDITS

Production: Majo Ussat
Creative Management: Till Botterweck
Concept, direction, dramaturgy: Justin Koch
Art Direction: Julian Hölscher
3D Artist & 3D Software engineering: Jonas Schell
Motion Graphic Design, Editing: José Buendía
Motion Graphic Design: Ana Cristino Romão, Eike Buff, Lukas Neumann
Technical construction: Armin Jakob
Sound design: Janis E. Müller
Press, Public Relations: Lydia Liedtke 

The FinsterWald-team of GRIMMWELT: 

Producer: Peter Stohler
Curator: Mirko Zapp
Coordination & Design: Manuela Greipel
Mediation: Julia Ronge
Administration: Lucija Gudlin, Timo Vogt
Technic: Rolf Tonhäuser
Press, Public Relations and Marketing: Mirko Zapp 

Documentation:
Camera: Lukas Neumann
Editing: Moritz Janis Richartz
Outer Eye: Lydia Liedtke
Photos: Till Botterweck

Production: Majo Ussat
Creative Management: Till Botterweck
Concept, direction, dramaturgy: Justin Koch
Art Direction: Julian Hölscher
3D Artist & 3D Software engineering: Jonas Schell
Motion Graphic Design, Editing: José Buendía
Motion Graphic Design: Ana Cristino Romão, Eike Buff, Lukas Neumann
Technical construction: Armin Jakob
Sound design: Janis E. Müller
Press, Public Relations: Lydia Liedtke 

The FinsterWald-team of GRIMMWELT: 

Producer: Peter Stohler
Curator: Mirko Zapp
Coordination & Design: Manuela Greipel
Mediation: Julia Ronge
Administration: Lucija Gudlin, Timo Vogt
Technic: Rolf Tonhäuser
Press, Public Relations and Marketing: Mirko Zapp 

Documentation:
Camera: Lukas Neumann
Editing: Moritz Janis Richartz
Outer Eye: Lydia Liedtke
Photos: Till Botterweck