Welcome

Welcome

on

on

earth

earth

Are

Are

you

you

ready?

ready?

Space is where
there is a thought about it.

Space is where there is a thought about it.

I specialise in crafting digital experiences and immersive media spaces for amazing people.

{ ABOUT }

Merging visual design, media art and immersive experience creation

Merging visual design, media art and immersive experience creation

I combine strong visual design with a background in media art and user-centered thinking to create immersive installations that engage audiences on both sensory and conceptual levels.

{ ABOUT }

I focus on creating intuitive and engaging digital interactions that resonate with users.

{ INTEGRATE & RESONATE }

Whether I’m designing an immersive space, an interactive application or a poster, my goal is to create a seamless experiences that keep users coming back to live the moment in time again .

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My Experience

Throughout my career as a media designer, I’ve had the privilege of working with some very talented people all over the world.

After finishing my B.A. in Digital Media, I have been working as a media professional for over 15 years — mainly through Xenorama and Urbanscreen, where I was involved in creating light art, projection mapping, interactive installations, generative systems, and performative media projects.

Over time, my focus has shifted toward investigating how digital systems structure perception, interaction and spatial experience — and I am now seeking to deepen this research-oriented practice with sustained experimentation, theoretical reflection and interdisciplinary exchange.

Role
COMPANY
yEAR
Role
COMPANY
yEAR
Lecturer for 3D Visualization & Spatial Design
IU International University of Applied Sciences, Bremen
2026
2026
Lecturer for 3D Visualization & Spatial Design
IU International University of Applied Sciences, Bremen
2026
2026
Co-Founder & Art-Direction
xenorama.com
2014
now
Co-Founder & Art-Direction
xenorama.com
2014
now
Art-Direction & Documentation
urbanscreen.com
2013
2021
Art-Direction & Documentation
urbanscreen.com
2013
2021
Co-Founder & Creative Direction
raummaschine.com
2011
2016
Co-Founder & Creative Direction
raummaschine.com
2011
2016
Media Designer
IAW - Insitut für Arbeit & Wirtschaft
2013
2013
Media Designer
IAW - Insitut für Arbeit & Wirtschaft
2013
2013
Media Designer
Wambach & Partner
2012
2012
Media Designer
Wambach & Partner
2012
2012
Assistent Curator
CAP Cologne
2011
2011
Assistent Curator
CAP Cologne
2011
2011
Motion Designer
dgmnd Studios Istanbul
2011
2011
Motion Designer
dgmnd Studios Istanbul
2011
2011
Media Designer
Kreislauf Bremen
2007
2011
Media Designer
Kreislauf Bremen
2007
2011
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My Skillset

Over the course of my career, I’ve developed a diverse skill set that are both technical and creative abilities.

A substantial part of my work has involved performative and interactive media — projects that required fusing the technical, the conceptual, the performers and the audience into one coherent experience, synchronizing different strains of importance:

creating a space, creating a moment, creating a feeling…

This perspective led toward the production of modular, reconfigurable systems and connects back directly to my Bachelor's thesis project Raummaschine. In these contexts, my role typically involved concept development, visual design, programming, prototyping, and technical implementation.

What I gained from this work was a sustained interest in responsive systems in which bodies, media environments, and computational processes continuously influence one another. Across these projects, my role was centered on building visual systems that actively shape perception and interaction.

In the most recent time I have been developing methods at the intersection of sensory input, generative processes, and artificial intelligence. This is where I can see a lot of potential for research and dialogue.

A further area of my work integrates scientific and environmental data into spatial media — projects developed in cooperation with the Fraunhofer Institute and the Alfred Wegener Institute. These required making complex, non-visual information spatially navigable. My role combined concept development, art direction, visual design, programming, and technical setup. This gave me a better understanding of how artistic practice can intersect with research-based and educational methodologies.


01
Visual Communication Design
01
Visual Communication Design
02
Interaction Design
02
Interaction Design
03
UX Design
04
UI Design
03
UX Design
04
UI Design
05
CGI
06
Motion Graphics
05
CGI
06
Motion Graphics
07
AI Design
08
Generative Design
07
AI Design
08
Generative Design
09
3D Modelling
10
3D Animation
09
3D Modelling
10
3D Animation
11
Compositing
12
Grading
11
Compositing
12
Grading
13
Photography
13
Photography
14
Video Production
14
Video Production
15
Rapid Prototyping
15
Rapid Prototyping
16
Layout & Printdesign
16
Layout & Printdesign
{ ABOUT }
{ ABOUT }

Exhibitions & Workshops

Exhibitions, workshops and presentations

LANDSCAPE OF PERCEPTION

Interactive
Potsdam - Germany

INHABIT

Light Design
Slemmestad - Norway

PACE FESTIVAL 2025

Festival
Potsdam - Germany

STEEL WORKS

Interactive Model
Hattingen - Germany

WOLFGANG JOOP EXPERIENCE

Exhibition Design
Potsdam - Germany

DIOPTRICON

Light Art
Güterbahnhof Bremen

STRATA

Light Design
Brixen - Italy

FAKE 360°

Virtual Reality

STEEL & BYTES

Interactive Model
German Maritime Museum Bremerhaven

OPEN SPACE 2022

Stage Design
Domshof, Bremen - Germany

EX.POSE

Installation
Waschhaus Potsdam open air stage

FLUCTUATING LIGHT

Architecture

REFLECT

Performance
Potsdam - Germany

GEZEITEN

Projection Mapping
Bangert-Building, Bremerhaven

THE EVER CHANGING LIGHT

Light Art

BELONGING

Light Design
Frankfurt - Germany

WOANDERS

Projection Mapping
Wien - Austria

SPEKTRUM

Performance
Bremen - Germany

AUFBRUCH

Interactive
Tromsø, Norway

WALLS OF PERCEPTION

Visualization

FINSTERWALD

Projection Mapping
Kassel - Germany

FORMATIONEN

Visualization
Stendal - Germany

VORTEX LUCIS

Interactive
Schinkelhalle, Potsdam, Germany

METAMUTATIONS

Architecture
Filmuniversity Babelsberg Konrad Wolf, Potsdam

RESONANCE

Interactive
Tanzhaus NRW, Düsseldorf Together with Luka Tap Productions

PERGAMON

Visualization
Berlin - Germany

INHOMOGENOUS

Light Design

NIGHT OF THE CHALLENGER

Projection Mapping
Malaga -Spain

PULVERMÜHLE

Projection Mapping

DIGITAL DERBY

Projection Mapping
Köln / Düsseldorf - Germany

AUREAL

Stage Design
Congress Centrum Pforzheim

ROBOTS

Projection Mapping
Hannover - Germany

CONCRETE MOVING

Interactive

TRANSKUTAN

Architecture
Schlosslichtspiele 2016

RADIX

Light Design
Tokyo - Japan

MOOD.EX

Interactive

LICHTHAUS

Light Design
Bremen - Germany

IMAGO FLORIS

Augmented Costume
Berlin - Germany

IMAGO CAELI

Augmented Costume
Bremen - Germany

MOYA FACADE

Architecture
Herderplatz, Weimar, Germany

320° LICHT

Light Design

FASZINATION DIGITAL

Projection Mapping
Chinelo Theater, Bremen

BUNTES GOLD

Architecture

P.O.S.T - ANTIMETA

Projection Mapping

CONSTRUCT

Animation

HFK IMAGEFILM

Projection Mapping