Inhomogenous - augmented architecture projection mapping

INHOMOGENOUS

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FIELD OF WORK
Visualization
Light Design
Architecture Mapping
Light Design
Light Design
DELIVERABLES

Architecture Projection Mapping

INTRO

INHOMOGENOUS is dedicated to the process of architectural creation. The Karlsruhe castle's ornate baroque facade is deconstructed into its basic graphical elements. Dots, lines and faces provide the structure for a journey through alternative architectural formations and a playful exploration of styles and design principles.

Starting from a highly abstract dot matrix, the facade passes through different stages of design: dots become lines, lines assemble to grids, surfaces and volumes, and finally to new possible and impossible architectural bodies.

Key challenges

Reducing baroque ornament to dots

Every stage anchored to the real building

Pacing change along a long front

The scale of the palace set the rhythm. Every movement in the projection relates to the real building, and the long distances across its facade served as a timekeeper for staging each new architectural state.

INHOMOGENOUS was produced by URBANSCREEN and commissioned by the zkm for the Schlosslichtspiele Karlsruhe 2017.

Inhomogenous - augmented architecture projection mapping
Inhomogenous - augmented architecture projection mapping
CREDITS

Art Direction: Till Botterweck, Daniel Rossa
2D Animation: Ana Romao, Lukas Neumann, Eike Buff
3D Animation: Thorbjörn Geisler, Moritz Horn, Moritz Janis Richartz
Computer Graphics supervision: Thorbjörn Geisler
Sound Design: iona w.
Production Manager: Majo Ussat

Documentation:

Camera: Thorbjörn Geisler, Moritz Horn
Documentation Editor: iona w.

Production: URBANSCREEN